Associate Professor at Media and Culture Studies, the Faculty of Letters, Kyoto University, Visiting Lecturer at the College of Arts and Sciences, the University of Tokyo, and Visiting Fellow at Ritsumeikan Center for Game Studies. Specializes in videogame research and aesthetics. Published works include Video Game no Bigaku (The Aesthetics of Video Games; Keio University Press, 2018), and works in translation include Jesper JUUL, Half-Real (New Games Order, 2016), and Nelson GOODMAN, Languages of Art (Keio University Press, 2017), Miguel SICART, Play Matters (Film Art Inc., 2019), etc. Since FY2015 he has been responsible for research mapping for game studies that is part of the Agency for Cultural Affairs’ Project for Promotion of Cooperation of Media Arts.
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- A Philosophy of Pixel Art
No. 2: Styles in Pixel Art(2021年11月8日 更新) - A philosophy of pixel art
No. 1: What is pixel art?(2020年9月14日 更新)